Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:U2ServerAdminSpectator (U2)
Object >> Actor >> Controller >> PlayerController >> MessagingSpectator >> U2ServerAdminSpectator |
- Package:
- U2WebAdmin
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U2ServerAdminSpectator.uc 2003 jasonyu 25 September 2003
Properties
bClientMessages
Type: bool
Modifiers: config
Default value: True
bLocalizedMessages
Type: bool
Modifiers: config
Default value: True
bTeamMessages
Type: bool
Modifiers: config
Default value: True
bVoiceMessages
Type: bool
Modifiers: config
LastMsg
Type: byte
Messages
NextMsg
Type: byte
ReceivedMsgMax
Type: byte
Modifiers: config
Default value: 32
Server
Type: U2ServerAdmin
Structs
PlayerMessage
- PlayerReplicationInfo PRI
- string Text
- name Type
- PlayerMessage Next
- pointer to next message
Functions
Exec functions
Pause
Overrides: PlayerController.Pause
Events
ClientMessage
Overrides: PlayerController.ClientMessage
Destroyed
Overrides: PlayerController.Destroyed
PostBeginPlay
Overrides: MessagingSpectator.PostBeginPlay
PreBeginPlay
Overrides: Controller.PreBeginPlay
ReceiveLocalizedMessage
Overrides: PlayerController.ReceiveLocalizedMessage
TeamMessage
Overrides: PlayerController.TeamMessage
Other instance functions
AddMessage
ClientGameEnded
Overrides: Controller.ClientGameEnded
ClientVoiceMessage
Overrides: PlayerController.ClientVoiceMessage
Dump
FormatMessage
GameHasEnded
Overrides: Controller.GameHasEnded
InitPlayerReplicationInfo
Overrides: Controller.InitPlayerReplicationInfo
LastMessage
NextMessage
SetPause
Overrides: PlayerController.SetPause
States
NotPlaying
Modifiers: auto