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UE2:U2TeleportEffect (U2XMP)

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U2XMP Object >> Actor >> Effects >> U2TeleportEffect
Package: 
U2

U2TeleportEffect.uc -- based on UTTeleportEffect and PawnTeleportEffect

Properties

Property group 'U2TeleportEffect'

EffectSoundStr

Type: string


Internal variables

bSpawnEffects

Type: bool


Default values

Property Value
AnimSequence All
bNoStaticMeshCollide True
DrawScale 0.2
DrawType DT_StaticMesh
EffectSound1 Sound'U2A.Effects.Teleport'
LifeSpan 1.0
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 170
LightRadius 12
LightSaturation 96
LightType LT_Pulse
RemoteRole ROLE_SimulatedProxy
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'
Style STY_Translucent

Instance functions

Initialize

function Initialize (Pawn Other, bool bOut)


States

Explode

Modifiers: auto

Explode.BeginState

simulated event BeginState ()

Overrides: Object.BeginState (global)


Explode.Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick (global)