I'm a doctor, not a mechanic

UE2:UT2DraftTeam (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2DraftTeam
Package: 
XInterface
Direct subclass:
UT2SP_PlayerTradePage
This class in other games:
UT2004

Class: XInterface.UT2DraftTeam Parent: XInterface.GUIPage

Draft the team. Salary stuff commented out for UT2003.

Properties[edit]

See UT2DraftTeam properties.

Functions[edit]

Events[edit]

ChangeHint[edit]

event ChangeHint (string NewHint)

Overrides: GUIPage.ChangeHint


Created[edit]

event Created ()

Overrides: Object.Created


Other instance functions[edit]

AutoFillTeam[edit]

function AutoFillTeam ()


BuildStats[edit]

function BuildStats (out xUtil.PlayerRecord PR, GUIListBox charbox, GUIListBox teambox)


ButtonClick[edit]

function bool ButtonClick (GUIComponent Sender)


CharListChange[edit]

function CharListChange (GUIComponent Sender)


CharListUpdate[edit]

function CharListUpdate (GUIComponent Sender)


ClearConfirm[edit]

function ClearConfirm (byte bButton)


EnterConfirm[edit]

function EnterConfirm (byte bButton)


FinishButtonClick[edit]

function FinishButtonClick ()


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


IsOnTeam[edit]

function bool IsOnTeam (string botname)


IsTeamFull[edit]

function bool IsTeamFull ()


MyKeyEvent[edit]

function bool MyKeyEvent (out byte Key, out byte State, float delta)


ReloadPortraits[edit]

function ReloadPortraits ()


UpdateDraftable[edit]

function UpdateDraftable (bool bAffordable)