Gah - a solution with more questions. – EntropicLqd

UE2:UT2DraftTeam properties (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2DraftTeam properties in other games:
UT2003
Other member categories for this class:
defaults

Properties[edit]

bPlaySounds[edit]

Type: bool

whether to play the announcer/select sounds

Default value: True

butAuto[edit]

Type: GUIButton


butClear[edit]

Type: GUIButton


butDraft[edit]

Type: GUIButton


butEnter[edit]

Type: GUIButton


butLeft[edit]

Type: GUIGFXButton


butRelease[edit]

Type: GUIButton


butRight[edit]

Type: GUIGFXButton


ButtonStyleDisabled[edit]

Type: string


Default value: "NoBackground"

ButtonStyleEnabled[edit]

Type: string


Default value: "RoundButton"

ClearConfirmMessage[edit]

Type: string

Modifiers: localized


Default value: "This action will empty your current roster. Are you sure?"

cltMyTeam[edit]

Type: GUICharacterListTeam


cltPortrait[edit]

Type: GUICharacterListTeam


EnterConfirmMessage[edit]

Type: string

Modifiers: localized


Default value: "Are you ready to enter the tournament?"

lblChoose[edit]

Type: GUILabel


lblMatchData[edit]

Type: GUILabel


lboStats[edit]

Type: GUIListBox


lboTeamStats[edit]

Type: GUIListBox


MyHintBar[edit]

Type: GUITitleBar


MyTitleBar[edit]

Type: GUITitleBar


StatsMessage[edit]

Type: string

Modifiers: localized


Default value: "Stats"

stbPlayerData[edit]

Type: GUIScrollTextBox


Default values[edit]

See UT2DraftTeam defaults.