Gah - a solution with more questions. – EntropicLqd
UE2:UT2K4SP_Main defaults (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> UT2K4MainPage >> UT2K4SP_Main (defaults) |
;Other member categories for this class::UT2K4SP Main properties
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Default values[edit]
Property | Value |
---|---|
bDrawFocusedLast | False |
bPersistent | False |
OnCanClose | InternalOnCanClose |
OnPreDraw | InternalOnPreDraw |
OnReOpen | thisOnReOpen |
PanelCaption[0] | "Profile" |
PanelCaption[1] | "New profile" |
PanelCaption[2] | "Tutorials" |
PanelCaption[3] | "Qualification" |
PanelCaption[4] | "Team Qualification" |
PanelCaption[5] | "Ladder" |
PanelCaption[6] | "Team Management" |
PanelCaption[7] | "Additional" |
PanelClass[0] | "GUI2K4.UT2K4SPTab_Profile" |
PanelClass[1] | "GUI2K4.UT2K4SPTab_ProfileNew" |
PanelClass[2] | "GUI2K4.UT2K4SPTab_Tutorials" |
PanelClass[3] | "GUI2K4.UT2K4SPTab_Qualification" |
PanelClass[4] | "GUI2K4.UT2K4SPTab_TeamQualification" |
PanelClass[5] | "GUI2K4.UT2K4SPTab_Ladder" |
PanelClass[6] | "GUI2K4.UT2K4SPTab_TeamManagement" |
PanelClass[7] | "GUI2K4.UT2K4SPTab_ExtraLadder" |
PanelHint[0] | "Manage your profiles" |
PanelHint[1] | "Create a new profile" |
PanelHint[2] | "Gametype tutorials" |
PanelHint[3] | "Qualify to enter the tournament" |
PanelHint[4] | "Qualify your team to enter the tournament" |
PanelHint[5] | "The tournament ladder" |
PanelHint[6] | "Manage your team" |
PanelHint[7] | "Additional ladders" |
t_Footer | ButtonFooter'SPftrFooter' |
t_Header | GUIHeader'SPhdrHeader' |
Subobjects[edit]
SPbtnBack[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bBoundToParent | True |
Caption | "BACK" |
Hint | "Return to Previous Menu" |
OnClick | btnBackOnClick |
RenderWeight | 1.0 |
StyleName | "FooterButton" |
TabOrder | 2 |
WinHeight | 0.040703 |
WinLeft | 0.0 |
WinTop | 0.959479 |
WinWidth | 0.12 |
SPbtnDebugExec[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bVisible | False |
Caption | "EXEC" |
Hint | "Execute special event" |
OnClick | btnDebugExecOnClick |
RenderWeight | 1.0 |
StyleName | "SquareButton" |
TabOrder | 4 |
WinHeight | 0.033203 |
WinLeft | 0.3 |
WinTop | 0.959479 |
WinWidth | 0.12 |
SPbtnDetails[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bBoundToParent | True |
bVisible | False |
Caption | "DETAILS" |
Hint | "Show profile details" |
OnClick | btnDetailsOnClick |
RenderWeight | 1.0 |
StyleName | "FooterButton" |
TabOrder | 0 |
WinHeight | 0.040703 |
WinLeft | 0.76 |
WinTop | 0.959479 |
WinWidth | 0.12 |
SPbtnPlay[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bBoundToParent | True |
Caption | "PLAY" |
Hint | "Continue this tournament" |
OnClick | btnPlayOnClick |
RenderWeight | 1.0 |
StyleName | "FooterButton" |
TabOrder | 1 |
WinHeight | 0.040703 |
WinLeft | 0.88 |
WinTop | 0.959479 |
WinWidth | 0.12 |
SPedDebugExec[edit]
Class: XInterface.GUIEditBox
Property | Value |
---|---|
bVisible | False |
RenderWeight | 1.0 |
TabOrder | 3 |
WinHeight | 0.033203 |
WinLeft | 0.0 |
WinTop | 0.966146 |
WinWidth | 0.3 |
[edit]
Class: GUI2K4.ButtonFooter
Property | Value |
---|---|
RenderWeight | 0.1 |
SPhdrHeader[edit]
Class: XInterface.GUIHeader
Property | Value |
---|---|
RenderWeight | 0.1 |