My program doesn't have bugs. It just develops random features.

UE2:UT2K4ServerLoading (UT2004)

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UT2004 Object >> Actor >> Vignette >> UT2K4LoadingPageBase >> UT2K4ServerLoading
Package: 
GUI2K4

Loading screen that appears while you are waiting join a server

Created by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'UT2K4ServerLoading'[edit]

Backgrounds[edit]

Type: array<string>

Modifiers: config


Default values[edit]

Property Value
Operations[0] DrawOpImage'OpBackground'
Operations[1] DrawOpText'OpLoading'
Operations[2] DrawOpText'OpMapname'
Operations[3] DrawOpText'OpHint'

Subobjects[edit]

OpBackground[edit]

Class: XInterface.DrawOpImage

Property Value
DrawColor
Member Value
A 255
B 255
G 255
R 255
Height 1.0
Lft 0.0
SubXL 1024.0
SubYL 768.0
Top 0.0
Width 1.0

OpHint[edit]

Class: XInterface.DrawOpText

Property Value
FontName "GUI2K4.fntUT2k4SmallHeader"
Height 0.2
Justification 2
Lft 0.05
Top 0.8
Width 0.93

OpLoading[edit]

Class: XInterface.DrawOpText

Property Value
bWrapText False
FontName "XInterface.UT2LargeFont"
Height 0.05
Justification 2
Lft 0.5
Text ". . . LOADING"
Top 0.48
Width 0.49

OpMapname[edit]

Class: XInterface.DrawOpText

Property Value
bWrapText False
FontName "XInterface.UT2LargeFont"
Height 0.05
Justification 2
Lft 0.5
Top 0.6
Width 0.49

Functions[edit]

Events[edit]

Init[edit]

simulated event Init ()

Overrides: Vignette.Init


Other instance functions[edit]

SetImage[edit]

simulated function SetImage ()


SetText[edit]

simulated function SetText ()


StripMap[edit]

simulated function string StripMap (string s)