Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:UT2K4LoadingPageBase (UT2004)

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UT2004 Object >> Actor >> Vignette >> UT2K4LoadingPageBase
Package: 
GUI2K4
Direct subclasses:
UT2K4SP_LadderLoading, UT2K4ServerLoading

Adapted from UT2LoadingPageBase © 2003, Epic Games, Inc. All Rights Reserved

Properties[edit]

Operations[edit]

Type: array<DrawOpBase>


Functions[edit]

Events[edit]

DrawVignette[edit]

simulated event DrawVignette (Canvas C, float Progress)

Overrides: Vignette.DrawVignette


Other instance functions[edit]

AddImage[edit]

simulated function DrawOpImage AddImage (Material Image, float Top, float Left, float Height, float Width)


AddImageStretched[edit]

simulated function DrawOpImage AddImageStretched (Material Image, float Top, float Left, float Height, float Width)


AddJustifiedText[edit]

simulated function DrawOpText AddJustifiedText (string Text, byte Just, float Top, float Left, float Height, float Width, optional byte VAlign)


AddMultiLineText[edit]

simulated function DrawOpText AddMultiLineText (string Text, float Top, float Left, float Height, float Width)


AddText[edit]

simulated function DrawOpText AddText (string Text, float Top, float Left)


DLOTexture[edit]

simulated function Material DLOTexture (string TextureFullName)