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UE2:UT2k4MainMenu (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> UT2k4MainMenu |
- Package:
- GUI2K4
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
The Main Menu
(c) 2003, Epic Games, Inc. All Rights Reserved Updated by Ron Prestenback
Properties[edit]
Functions[edit]
Events[edit]
InitComponent[edit]
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPage.InitComponent
NotifyLevelChange[edit]
event bool NotifyLevelChange ()
Overrides: GUIPage.NotifyLevelChange
Opened[edit]
event Opened (GUIComponent Sender)
Overrides: GUIMultiComponent.Opened
Timer[edit]
event Timer ()
Overrides: GUIComponent.Timer
Other instance functions[edit]
BkCharDraw[edit]
ButtonClick[edit]
function bool ButtonClick (GUIComponent Sender)
CanClose[edit]
CommunityDraw[edit]
InitAnimOut[edit]
InternalOnOpen[edit]
function InternalOnOpen ()
MainReopened[edit]
function MainReopened ()
MenuIn_Done[edit]
function MenuIn_Done (GUIComponent Sender, GUI.EAnimationType Type)
MenuIn_OnArrival[edit]
function MenuIn_OnArrival (GUIComponent Sender, GUI.EAnimationType Type)
MenuOut_Done[edit]
function MenuOut_Done (GUIComponent Sender, GUI.EAnimationType Type)
MoveOn[edit]
function MoveOn ()
MyKeyEvent[edit]
MyOnDraw[edit]
OnClose[edit]
function OnClose (optional bool bCancelled)
Overrides: GUIPage.OnClose
PanHugeDraw[edit]
PlayPopSound[edit]
function PlayPopSound (GUIComponent Sender, GUI.EAnimationType Type)