Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:UdpBeacon (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UdpBeacon
Package: 
IpDrv
Direct subclass:
ClientBeaconReceiver
This class in other games:
RTNP, U1, UT, UE2Runtime, U2, U2XMP

UdpBeacon: Base class of beacon sender and receiver.

Properties[edit]

Property group 'UdpBeacon'[edit]

BeaconPort[edit]

Type: int

Modifiers: globalconfig

Reply port

Default value: 9777

BeaconProduct[edit]

Type: string

Modifiers: globalconfig


Default value: "unreal"

BeaconTimeout[edit]

Type: float

Modifiers: globalconfig


Default value: 5.0

DoBeacon[edit]

Type: bool

Modifiers: globalconfig


Default value: True

ServerBeaconPort[edit]

Type: int

Modifiers: globalconfig

Listen port

Default value: 8777

Internal variables[edit]

boundport[edit]

Type: int


UdpServerQueryPort[edit]

Type: int


Functions[edit]

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Destroyed[edit]

event Destroyed ()

Overrides: Actor.Destroyed


ReceivedText[edit]

event ReceivedText (InternetLink.IpAddr Addr, string Text)

Overrides: UdpLink.ReceivedText


Other instance functions[edit]

BroadcastBeacon[edit]

function BroadcastBeacon (InternetLink.IpAddr Addr)


BroadcastBeaconQuery[edit]

function BroadcastBeaconQuery (InternetLink.IpAddr Addr)