Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UdpBeacon (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
![]() |
Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UdpBeacon |
Contents
- Package:
- IpDrv
- Direct subclass:
- ClientBeaconReceiver
- This class in other games:
- RTNP, U1, UE2Runtime, UT2003, U2, U2XMP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UdpBeacon: Base class of beacon sender and receiver.
Properties[edit]
Property group 'UdpBeacon'[edit]
BeaconPort[edit]
Type: int
Modifiers: globalconfig
Reply port
Default value: 9777
BeaconProduct[edit]
Type: string
Modifiers: globalconfig
Default value: "ut"
BeaconTimeout[edit]
Type: float
Modifiers: globalconfig
Default value: 5.0
DoBeacon[edit]
Type: bool
Modifiers: globalconfig
Default value: True
ServerBeaconPort[edit]
Type: int
Modifiers: globalconfig
Listen port
Default value: 8777
Internal variables[edit]
boundport[edit]
Type: int
UdpServerQueryPort[edit]
Type: int
Default values[edit]
Property | Value |
---|---|
RemoteRole | ROLE_None |
Functions[edit]
Events[edit]
BeginPlay[edit]
event BeginPlay ()
Overrides: Actor.BeginPlay
Destroyed[edit]
event Destroyed ()
Overrides: Actor.Destroyed
ReceivedText[edit]
event ReceivedText (InternetLink.IpAddr Addr, string Text)
Overrides: UdpLink.ReceivedText
Other instance functions[edit]
BroadcastBeacon[edit]
function BroadcastBeacon (InternetLink.IpAddr Addr)
BroadcastBeaconQuery[edit]
function BroadcastBeaconQuery (InternetLink.IpAddr Addr)