Gah - a solution with more questions. – EntropicLqd
UE2:VampireGameRules (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
Property group 'VampireGameRules'[edit]
ConversionRatio[edit]
Type: float
Default value: 0.5
Instance functions[edit]
GetServerDetails[edit]
function GetServerDetails (out GameInfo.ServerResponseLine ServerState)
Overrides: GameRules.GetServerDetails
NetDamage[edit]
function int NetDamage (int OriginalDamage, int Damage, Pawn injured, Pawn instigatedBy, Object.Vector HitLocation, out Object.Vector Momentum, class<DamageType> DamageType)
Overrides: GameRules.NetDamage