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UE2:VampireGameRules (UT2003)
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Properties[edit]
Property group 'VampireGameRules'[edit]
ConversionRatio[edit]
Type: float
Default value: 0.5
Instance functions[edit]
GetServerDetails[edit]
function GetServerDetails (out GameInfo.ServerResponseLine ServerState)
Overrides: GameRules.GetServerDetails
NetDamage[edit]
function int NetDamage (int OriginalDamage, int Damage, Pawn injured, Pawn instigatedBy, Object.Vector HitLocation, out Object.Vector Momentum, class<DamageType> DamageType)
Overrides: GameRules.NetDamage