Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:VaseFragment (U2XMP)

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U2XMP Object >> Actor >> Effects >> Fragment >> U2Fragment >> VaseFragment
Package: 
U2

VaseFragment.uc (from UnrealShare.Fragment1)

Default values

Property Value
bNoStaticMeshCollide True
DrawType DT_StaticMesh
Fragments[0] StaticMesh'VertexM.Decorations.Xmesh'
Fragments[1] StaticMesh'VertexM.Decorations.Xmesh'
Fragments[2] StaticMesh'VertexM.Decorations.Xmesh'
Fragments[3] StaticMesh'VertexM.Decorations.Xmesh'
Fragments[4] StaticMesh'VertexM.Decorations.Xmesh'
Fragments[5] StaticMesh'VertexM.Decorations.Xmesh'
Fragments[6] StaticMesh'VertexM.Decorations.Xmesh'
ImpactSound Sound'U2A.Effects.GlassTink1'
LifeSpan 9.0
numFragmentTypes 7
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'

Instance functions

CalcVelocity

simulated function CalcVelocity (Object.Vector Momentum)

Overrides: Fragment.CalcVelocity