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UE2:Vehicle instance functions (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- 1 Instance functions
- 1.1 ClientKDriverEnter
- 1.2 ClientKDriverLeave
- 1.3 CreateShadow
- 1.4 DoSprint
- 1.5 FaceRotation
- 1.6 fire
- 1.7 GetDisplayName
- 1.8 GetPassengerClassIndex0
- 1.9 GetPassengerClassIndex1
- 1.10 GetPassengerClassIndex2
- 1.11 GetPassengerEnabled0
- 1.12 GetPassengerEnabled1
- 1.13 GetPassengerEnabled2
- 1.14 GetPassengerIconIndex0
- 1.15 GetPassengerIconIndex1
- 1.16 GetPassengerIconIndex2
- 1.17 GetPassengerName0
- 1.18 GetPassengerName1
- 1.19 GetPassengerName2
- 1.20 GetPlayerClassIndex
- 1.21 GetWeaponBoneFor
- 1.22 IsPassenger
- 1.23 KDriverEnter
- 1.24 KDriverLeave
- 1.25 NotifyEndGame
- 1.26 SetTeam
- 1.27 SetThirdPersonViewMode
- 1.28 SetUsability
- 1.29 Smack
- 1.30 SpecialCalcView
- 1.31 TryToDrive
- 1.32 UnsetUsability
- 1.33 VehicleCeaseFire
- 1.34 VehicleFire
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Instance functions[edit]
ClientKDriverEnter[edit]
ClientKDriverLeave[edit]
simulated function ClientKDriverLeave (PlayerController pc, Object.Rotator exitLookDir)
CreateShadow[edit]
simulated function CreateShadow ()
Overrides: Pawn.CreateShadow
DoSprint[edit]
function DoSprint ()
FaceRotation[edit]
simulated function FaceRotation (Object.Rotator NewRotation, float DeltaTime)
Overrides: Pawn.FaceRotation
fire[edit]
function fire (optional float F)
Overrides: Pawn.Fire
GetDisplayName[edit]
function interface string GetDisplayName ()
GetPassengerClassIndex0[edit]
function interface int GetPassengerClassIndex0 ()
GetPassengerClassIndex1[edit]
function interface int GetPassengerClassIndex1 ()
GetPassengerClassIndex2[edit]
function interface int GetPassengerClassIndex2 ()
GetPassengerEnabled0[edit]
function interface bool GetPassengerEnabled0 ()
Overrides: Pawn.GetPassengerEnabled0
GetPassengerEnabled1[edit]
function interface bool GetPassengerEnabled1 ()
Overrides: Pawn.GetPassengerEnabled1
GetPassengerEnabled2[edit]
function interface bool GetPassengerEnabled2 ()
Overrides: Pawn.GetPassengerEnabled2
GetPassengerIconIndex0[edit]
function interface int GetPassengerIconIndex0 ()
GetPassengerIconIndex1[edit]
function interface int GetPassengerIconIndex1 ()
GetPassengerIconIndex2[edit]
function interface int GetPassengerIconIndex2 ()
GetPassengerName0[edit]
function interface string GetPassengerName0 ()
GetPassengerName1[edit]
function interface string GetPassengerName1 ()
GetPassengerName2[edit]
function interface string GetPassengerName2 ()
GetPlayerClassIndex[edit]
function interface int GetPlayerClassIndex ()
Overrides: Pawn.GetPlayerClassIndex
GetWeaponBoneFor[edit]
Overrides: Pawn.GetWeaponBoneFor
IsPassenger[edit]
function bool IsPassenger (Controller C)
KDriverEnter[edit]
KDriverLeave[edit]
NotifyEndGame[edit]
function NotifyEndGame ()
Overrides: Pawn.NotifyEndGame
SetTeam[edit]
function SetTeam (int NewTeam)
Overrides: Pawn.SetTeam
SetThirdPersonViewMode[edit]
simulated function SetThirdPersonViewMode (PlayerController pc)
SetUsability[edit]
function SetUsability (int PassengerNum)
Smack[edit]
function Smack (Actor Other)
SpecialCalcView[edit]
simulated function bool SpecialCalcView (out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)
Overrides: Pawn.SpecialCalcView
TryToDrive[edit]
UnsetUsability[edit]
function UnsetUsability (int PassengerNum)