UE2:Vehicle instance functions (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Vehicle instance functions in other games:
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Instance functions
ClientKDriverEnter
ClientKDriverLeave
simulated function ClientKDriverLeave (PlayerController pc, Object.Rotator exitLookDir)
CreateShadow
simulated function CreateShadow ()
Overrides: Pawn.CreateShadow
DoSprint
function DoSprint ()
FaceRotation
simulated function FaceRotation (Object.Rotator NewRotation, float DeltaTime)
Overrides: Pawn.FaceRotation
fire
function fire (optional float F)
Overrides: Pawn.Fire
GetDisplayName
function interface string GetDisplayName ()
GetPassengerClassIndex0
function interface int GetPassengerClassIndex0 ()
GetPassengerClassIndex1
function interface int GetPassengerClassIndex1 ()
GetPassengerClassIndex2
function interface int GetPassengerClassIndex2 ()
GetPassengerEnabled0
function interface bool GetPassengerEnabled0 ()
Overrides: Pawn.GetPassengerEnabled0
GetPassengerEnabled1
function interface bool GetPassengerEnabled1 ()
Overrides: Pawn.GetPassengerEnabled1
GetPassengerEnabled2
function interface bool GetPassengerEnabled2 ()
Overrides: Pawn.GetPassengerEnabled2
GetPassengerIconIndex0
function interface int GetPassengerIconIndex0 ()
GetPassengerIconIndex1
function interface int GetPassengerIconIndex1 ()
GetPassengerIconIndex2
function interface int GetPassengerIconIndex2 ()
GetPassengerName0
function interface string GetPassengerName0 ()
GetPassengerName1
function interface string GetPassengerName1 ()
GetPassengerName2
function interface string GetPassengerName2 ()
GetPlayerClassIndex
function interface int GetPlayerClassIndex ()
Overrides: Pawn.GetPlayerClassIndex
GetWeaponBoneFor
Overrides: Pawn.GetWeaponBoneFor
IsPassenger
function bool IsPassenger (Controller C)
KDriverEnter
KDriverLeave
NotifyEndGame
function NotifyEndGame ()
Overrides: Pawn.NotifyEndGame
SetTeam
function SetTeam (int NewTeam)
Overrides: Pawn.SetTeam
SetThirdPersonViewMode
simulated function SetThirdPersonViewMode (PlayerController pc)
SetUsability
function SetUsability (int PassengerNum)
Smack
function Smack (Actor Other)
SpecialCalcView
simulated function bool SpecialCalcView (out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)
Overrides: Pawn.SpecialCalcView
TryToDrive
UnsetUsability
function UnsetUsability (int PassengerNum)
VehicleCeaseFire
VehicleFire