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UE2:ViewShaker (UE2Runtime)

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UE2Runtime Object >> Actor >> Triggers >> ViewShaker
Package: 
Gameplay
This class in other games:
UT2003, UT2004

ViewShaker: Shakes view of any playercontrollers within the ShakeRadius

Properties[edit]

Property group 'ViewShaker'[edit]

OffsetIterations[edit]

Type: float


Default value: 500.0

OffsetMagHorizontal[edit]

Type: float

max view offset horizontally

OffsetMagVertical[edit]

Type: float

max view offset vertically

Default value: 10.0

OffsetRateHorizontal[edit]

Type: float

how fast to offset view horizontally

Default value: 353.0

OffsetRateVertical[edit]

Type: float

how fast to offset view vertically

Default value: 400.0

RollMag[edit]

Type: float

how far to roll view

RollRate[edit]

Type: float

how fast to roll view

ShakeRadius[edit]

Type: float

radius within which to shake player views

Default value: 2000.0

ViewRollTime[edit]

Type: float

how long to roll the instigator's view

Default values[edit]

Property Value
Texture Texture'Gameplay.S_SpecialEvent'

Events[edit]

Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger