I don't need to test my programs. I have an error-correcting modem.

UE2:WaveTexture (UT2004)

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Package: 
Fire
This class in other games:
RTNP, U1, UT, UE2Runtime, UT2003, U2, U2XMP

WaveTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'WaterPaint'

BumpMapAngle

Type: byte


BumpMapLight

Type: byte


PhongRange

Type: byte


PhongSize

Type: byte