I don't need to test my programs. I have an error-correcting modem.

UE2:WaveTexture (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
Package: 
Fire
This class in other games:
RTNP, U1, UT, UE2Runtime, U2, U2XMP, UT2004

WaveTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

Property group 'WaterPaint'[edit]

BumpMapAngle[edit]

Type: byte


BumpMapLight[edit]

Type: byte


PhongRange[edit]

Type: byte


PhongSize[edit]

Type: byte