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UE2:WeaponAttachment (U2XMP)

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U2XMP Object >> Actor >> InventoryAttachment >> WeaponAttachment
Package: 
Engine
This class in other games:
UE2Runtime, U2, UT2003, UT2004

null

Properties[edit]

FiringMode[edit]

Type: name

replicated to identify what type of firing/reload animations to play

FiringSpeed[edit]

Type: float


Default value: 1.0

FlashCount[edit]

Type: byte

when incremented, draw muzzle flash for current frame

Default values[edit]

Property Value
bReplicateInstigator True

Events[edit]

ThirdPersonEffects[edit]

simulated event ThirdPersonEffects ()