UE2:XBombSpawn (UT2003)

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UT2003 Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> XBombSpawn
Package:
XGame
This class in other games:

xBombSpawn.

Properties

Property group 'xBombSpawn'

TakenSound

Type: Sound


Default value: Sound'GameSounds.CTFAlarm'

Internal variables

FlagType

Type: class<xBombFlag>


Default value: Class'XGame.xBombFlag'

myFlag

Type: xBombFlag


Default values

Functions

Events

BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


Other instance functions

BetterObjectiveThan

function bool BetterObjectiveThan (GameObjective Best, byte DesiredTeamNum, byte RequesterTeamNum)

Overrides: GameObjective.BetterObjectiveThan


BotNearObjective

function bool BotNearObjective (Bot B)

Overrides: GameObjective.BotNearObjective