Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:XDOMMonitor (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> xMonitor >> XDOMMonitor |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
xDOMMonitor - Domination monitor (two screens).
Properties[edit]
Property group 'xDOMMonitor'[edit]
ActiveShader[edit]
Type: Material
ActiveTeamShader[edit]
Type: Material
Default value: Material'GreyScreenS'
BlueShader[edit]
Type: Material
InactiveShader[edit]
Type: Material
InactiveTeamShader[edit]
Type: Material
Default value: Material'BlackScreenS'
RedShader[edit]
Type: Material
Internal variables[edit]
NewTeam[edit]
Type: byte
Default value: 255
Default values[edit]
Property | Value |
---|---|
DrawScale | 0.5 |
StaticMesh | StaticMesh'XGame_StaticMeshes.DOMMonitor' |
Team | 255 |
Functions[edit]
Events[edit]
Trigger[edit]
Overrides: Decoration.Trigger
Other instance functions[edit]
UpdateForTeam[edit]
simulated function UpdateForTeam ()
Overrides: xMonitor.UpdateForTeam