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UE2:XMPGameMessage (U2)

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U2 Object >> Actor >> Info >> LocalMessage >> GameMessage >> XMPGameMessage
Package: 
U2

null

Properties[edit]

See XMPGameMessage properties.

Static functions[edit]

ClientReceive[edit]

static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive


DisableAnnouncerVoice[edit]

static function DisableAnnouncerVoice ()


EnableAnnouncerVoice[edit]

static function EnableAnnouncerVoice ()


GetColor[edit]

static function Object.Color GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)

Overrides: LocalMessage.GetColor


GetString[edit]

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: GameMessage.GetString


PrecacheAnnouncerVoices[edit]

static function PrecacheAnnouncerVoices ()


SetAnouncerVoice[edit]

static function SetAnouncerVoice (bool Enabled)