UE2:XMPGame instance functions (U2)
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Instance functions[edit]
AddDefaultInventory[edit]
Overrides: GameInfo.AddDefaultInventory
AddDefaultPowerSuit[edit]
AddDeployPoint[edit]
Overrides: GameInfo.AddDeployPoint
ArtifactCarryTimer[edit]
ArtifactsNeededToWin[edit]
ChangeFeatureStatus[edit]
ChangeName[edit]
Overrides: GameInfo.ChangeName
ChangeTeam[edit]
Overrides: GameInfo.ChangeTeam
CheckConsumerList[edit]
Overrides: GameInfo.CheckConsumerList
CheckForAllArtifactsInPlay[edit]
CheckForAllArtifactsInPlayTimer[edit]
CheckForArtifactWin[edit]
CheckForHasAllArtifacts[edit]
CheckForSituationCritical[edit]
CheckForSituationCriticalReturned[edit]
CheckForSituationCriticalScored[edit]
CheckForSituationCriticalStolen[edit]
CheckForTeamEnergyWin[edit]
CheckTeamEnergy[edit]
Deploy[edit]
DeployPlayers[edit]
DiscardInventory[edit]
Overrides: GameInfo.DiscardInventory
DrainTeamEnergy[edit]
Overrides: GameInfo.DrainTeamEnergy
EndGame[edit]
Overrides: GameInfo.EndGame
FindPlayerStart[edit]
Overrides: GameInfo.FindPlayerStart
ForceDeploy[edit]
GetArtifactID[edit]
Overrides: GameInfo.GetArtifactID
GetArtifactTeam[edit]
Overrides: GameInfo.GetArtifactTeam
GetArtifactType[edit]
GetAverageTeamSize[edit]
GetNextDeploymentPoint[edit]
GetServerDetails[edit]
Overrides: GameInfo.GetServerDetails
HandleCountdownAlert[edit]
HandleTeamEnergyWin[edit]
HandleTeamWon[edit]
HasAllDeployPoints[edit]
Overrides: GameInfo.HasAllDeployPoints
HasAllEnergySources[edit]
Overrides: GameInfo.HasAllEnergySources
InitArtifactScoreboard[edit]
InitScoreStats[edit]
IsReadyToRedeploy[edit]
IsTeamFeatureOnline[edit]
Overrides: GameInfo.IsTeamFeatureOnline
Killed[edit]
Overrides: GameInfo.Killed
LockInCurrentDeployPoint[edit]
NextUniqueID[edit]
NotifyArtifactDropped[edit]
Overrides: GameInfo.NotifyArtifactDropped
NotifyArtifactExists[edit]
NotifyArtifactPickedup[edit]
Overrides: GameInfo.NotifyArtifactPickedup
NotifyArtifactSentHome[edit]
Overrides: GameInfo.NotifyArtifactSentHome
NotifyArtifactStolen[edit]
Overrides: GameInfo.NotifyArtifactStolen
NotifyArtifactStored[edit]
Overrides: GameInfo.NotifyArtifactStored
NotifyDeployableDestroyed[edit]
Overrides: GameInfo.NotifyDeployableDestroyed
NotifyDeployPointHacked[edit]
Overrides: GameInfo.NotifyDeployPointHacked
NotifyHackedDeployPoint[edit]
Overrides: GameInfo.NotifyHackedDeployPoint
NotifyHackedEnergySource[edit]
Overrides: GameInfo.NotifyHackedEnergySource
NotifyHackedOther[edit]
Overrides: GameInfo.NotifyHackedOther
NotifyHealTeammateWithPack[edit]
Overrides: GameInfo.NotifyHealTeammateWithPack
NotifyRepairTeammateWithPack[edit]
Overrides: GameInfo.NotifyRepairTeammateWithPack
NotifyResupplyTeammateWithPack[edit]
Overrides: GameInfo.NotifyResupplyTeammateWithPack
NotifyRevived[edit]
Overrides: GameInfo.NotifyRevived
NotifyTeammateHealTime[edit]
Overrides: GameInfo.NotifyTeammateHealTime
NotifyTeammateRepairTime[edit]
Overrides: GameInfo.NotifyTeammateRepairTime
NotifyTeammateResupplyTime[edit]
Overrides: GameInfo.NotifyTeammateResupplyTime
NotifyTurretKilled[edit]
Overrides: GameInfo.NotifyTurretKilled
NotifyVehicleKilled[edit]
Overrides: GameInfo.NotifyVehicleKilled
NumPlayerLockedInAt[edit]
OtherTeam[edit]
Overrides: GameInfo.OtherTeam
PickTeam[edit]
Overrides: GameInfo.PickTeam
PlayArtifactStolenMessage[edit]
RegisterConsumer[edit]
Overrides: GameInfo.RegisterConsumer
RemoveArtifactCarryTimer[edit]
RemoveDeployPoint[edit]
Overrides: GameInfo.RemoveDeployPoint
ScoreKill[edit]
Overrides: GameInfo.ScoreKill
SendFeatureMessage[edit]
SetPawnClass[edit]
Overrides: GameInfo.SetPawnClass
StartArtifactCarryTimer[edit]
StartMatch[edit]
Overrides: GameInfo.StartMatch
StoreEnergyFromSources[edit]
UnLockCurrentDeployPoint[edit]
UnregisterConsumer[edit]
Overrides: GameInfo.UnregisterConsumer
UpdateArtifactInfo[edit]
UpdateArtifactScore[edit]
UpdateTeamEnergy[edit]
UpdateTurretCost[edit]
Overrides: GameInfo.UpdateTurretCost