I don't need to test my programs. I have an error-correcting modem.
UE2:XVictimMessage (UT2003)
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Object >> Actor >> Info >> LocalMessage >> XVictimMessage |
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Properties
Property group 'Message'
KilledByTrailer
Type: string
Modifiers: localized
Default value: "!"
YouWereKilledBy
Type: string
Modifiers: localized
Default value: "You were killed by"
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bFadeMessage | True | ||||||||||
bIsUnique | True | ||||||||||
DrawColor |
|
||||||||||
Lifetime | 6 | ||||||||||
PosY | 0.12 | ||||||||||
StackMode | SM_Down |
Static functions
GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString