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UE2:xVotingHandler instance functions (UT2004)

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UT2004 Object >> Actor >> Info >> VotingHandler >> xVotingHandler (instance functions)

Instance functions

AddConfigArrayItem

function int AddConfigArrayItem (string ConfigArrayName)

Overrides: VotingHandler.AddConfigArrayItem


AddMap

function AddMap (string MapName, string Mutators, string GameOptions)


AddMapVoteReplicationInfo

function AddMapVoteReplicationInfo (PlayerController Player)


CloseAllVoteWindows

function CloseAllVoteWindows ()


CreateMatchProfile

function MatchConfig CreateMatchProfile ()


DeleteConfigArrayItem

function DeleteConfigArrayItem (string ConfigArrayName, int RowIndex)

Overrides: VotingHandler.DeleteConfigArrayItem


GetAccVote

function int GetAccVote (PlayerController Player)


GetConfigArrayColumnTitle

function string GetConfigArrayColumnTitle (string ConfigArrayName, int ColumnIndex)

Overrides: VotingHandler.GetConfigArrayColumnTitle


GetConfigArrayData

function string GetConfigArrayData (string ConfigArrayName, int RowIndex, int ColumnIndex)

Overrides: VotingHandler.GetConfigArrayData


GetConfigArrayItemCount

function int GetConfigArrayItemCount (string ConfigArrayName)

Overrides: VotingHandler.GetConfigArrayItemCount


GetDefaultMap

function GetDefaultMap (out int mapidx, out int gameidx)


GetGameConfig

function VotingHandler.MapVoteGameConfigLite GetGameConfig (int p_GameConfigIndex)


GetMapList

function VotingHandler.MapVoteMapList GetMapList (int p_MapIndex)


GetMVRIIndex

function int GetMVRIIndex (PlayerController Player)


GetPlayerScore

function float GetPlayerScore (PlayerController Player)


GetServerDetails

function GetServerDetails (out GameInfo.ServerResponseLine ServerState)

Overrides: VotingHandler.GetServerDetails


HandleRestartGame

function bool HandleRestartGame ()

Overrides: VotingHandler.HandleRestartGame


IsValidVote

function bool IsValidVote (int MapIndex, int GameIndex)


KickPlayer

function KickPlayer (int PlayerIndex)


LoadMapList

function LoadMapList ()


MatchSetupLogin

function bool MatchSetupLogin (string UserID, string Password, Actor Requestor, out int SecLevel)


MatchSetupLogout

function MatchSetupLogout (Actor Requestor)


OpenAllVoteWindows

function OpenAllVoteWindows ()


PlayerExit

function PlayerExit (Controller Exiting)

Overrides: VotingHandler.PlayerExit


PlayerJoin

function PlayerJoin (PlayerController Player)

Overrides: VotingHandler.PlayerJoin


PropagateValue

function PropagateValue (VotingReplicationInfo Sender, string Type, string SettingName, string NewValue)


ReloadAll

function ReloadAll (optional bool bParam)

Overrides: VotingHandler.ReloadAll


ReloadMatchConfig

function ReloadMatchConfig (bool bRefreshMaps, bool bRefreshMuts, optional PlayerController Caller)


SaveAccVotes

function SaveAccVotes (int WinningMapIndex, int WinningGameIndex)


SetupGameMap

function string SetupGameMap (VotingHandler.MapVoteMapList MapInfo, int GameIndex, VotingHandler.MapHistoryInfo MapHistoryInfo)


SubmitKickVote

function SubmitKickVote (int PlayerID, Actor Voter)


SubmitMapVote

function SubmitMapVote (int MapIndex, int GameIndex, Actor Voter)


TallyKickVotes

function TallyKickVotes ()


TallyVotes

function TallyVotes (bool bForceMapSwitch)


UpdateConfigArrayItem

function UpdateConfigArrayItem (string ConfigArrayName, int RowIndex, int ColumnIndex, string NewValue)

Overrides: VotingHandler.UpdateConfigArrayItem


UpdateKickVoteCount

function UpdateKickVoteCount (int PlayerID, int VoteCountDelta)


UpdateVoteCount

function UpdateVoteCount (int MapIndex, int GameIndex, int VoteCount)