I'm a doctor, not a mechanic
UE2:ZoomSuperShockBeamFire (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> WeaponFire >> InstantFire >> ShockBeamFire >> SuperShockBeamFire >> ZoomSuperShockBeamFire |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
bAllowMultiHit
Type: bool
Modifiers: config
Default value: True
Default values
Property | Value |
---|---|
DamageType | Class'XWeapons.ZoomSuperShockBeamDamage' |
Instance functions
AllowMultiHit
function bool AllowMultiHit ()
Overrides: SuperShockBeamFire.AllowMultiHit