My program doesn't have bugs. It just develops random features.

UE2:ZoomSuperShockBeamFire (UT2004)

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UT2004 Object >> WeaponFire >> InstantFire >> ShockBeamFire >> SuperShockBeamFire >> ZoomSuperShockBeamFire
Package: 
XWeapons
This class in other games:
UT2003

null

Properties

bAllowMultiHit

Type: bool

Modifiers: config


Default value: True

Default values

Property Value
DamageType Class'XWeapons.ZoomSuperShockBeamDamage'

Instance functions

AllowMultiHit

function bool AllowMultiHit ()

Overrides: SuperShockBeamFire.AllowMultiHit