My program doesn't have bugs. It just develops random features.
UE2:ZoomSuperShockBeamFire (UT2004)
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Object >> WeaponFire >> InstantFire >> ShockBeamFire >> SuperShockBeamFire >> ZoomSuperShockBeamFire |
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Properties
bAllowMultiHit
Type: bool
Modifiers: config
Default value: True
Default values
Property | Value |
---|---|
DamageType | Class'XWeapons.ZoomSuperShockBeamDamage' |
Instance functions
AllowMultiHit
function bool AllowMultiHit ()
Overrides: SuperShockBeamFire.AllowMultiHit