My program doesn't have bugs. It just develops random features.
UE3:AnimNodeBlendByPosture (UT3)
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Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> AnimNodeBlendByPosture |
Contents
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AnimNodeBlendByPosture.uc Looks at the posture of the Pawn that owns this node and blends accordingly.
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Default values[edit]
Property | Value | ||||
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Children[0] |
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Children[1] |
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