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UE3:AnimNotify_Sound (UDK)

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UDK Object >> AnimNotify >> AnimNotify_Sound
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2, UT2004, UT3


Properties[edit]

Property group 'AnimNotify_Sound'[edit]

bFollowActor[edit]

Type: bool


Default value: True

bIgnoreIfActorHidden[edit]

Type: bool


BoneName[edit]

Type: name


PercentToPlay[edit]

Type: float

This is the percent to play this Sound. Defaults to 100% (aka 1.0f) *

Default value: 1.0

SoundCue[edit]

Type: SoundCue