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UE3:AnimNotify_Sound (UDK)
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Object >> AnimNotify >> AnimNotify_Sound |
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Properties[edit]
Property group 'AnimNotify_Sound'[edit]
bFollowActor[edit]
Type: bool
Default value: True
bIgnoreIfActorHidden[edit]
Type: bool
BoneName[edit]
Type: name
PercentToPlay[edit]
Type: float
This is the percent to play this Sound. Defaults to 100% (aka 1.0f) *
Default value: 1.0
SoundCue[edit]
Type: SoundCue