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UE3:BrushBuilder (UDK)
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Object >> BrushBuilder |
Contents
- Package:
- UnrealEd
- Direct subclasses:
- ConeBuilder, CubeBuilder, CurvedStairBuilder, CylinderBuilder, LinearStairBuilder, SheetBuilder, SpiralStairBuilder, TetrahedronBuilder, VolumetricBuilder
- This class in other games:
- UT, U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3
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Properties[edit]
Property group 'BrushBuilder'[edit]
BitmapFilename[edit]
Type: string
Default value: "BBGeneric"
ToolTip[edit]
Type: string
Localized string that will be displayed as the name of this brush builder in the editor
Default value: "BrushBuilderName_Generic"
Internal variables[edit]
Group[edit]
Type: name
Modifiers: private
MergeCoplanars[edit]
Type: bool
Modifiers: private
Polys[edit]
Type: array<BuilderPoly>
Modifiers: private
Vertices[edit]
Type: array<Object.Vector>
Modifiers: private
Structs[edit]
BuilderPoly[edit]
Functions[edit]
Native functions[edit]
BadParameters[edit]
BeginBrush[edit]
EndBrush[edit]
native function bool EndBrush ()
GetPolyCount[edit]
native function int GetPolyCount ()
GetVertex[edit]
native function Object.Vector GetVertex (int i)
GetVertexCount[edit]
native function int GetVertexCount ()
Poly3i[edit]
native function Poly3i (int Direction, int i, int j, int k, optional name ItemName, optional bool bIsTwoSidedNonSolid)
Poly4i[edit]
native function Poly4i (int Direction, int i, int j, int k, int l, optional name ItemName, optional bool bIsTwoSidedNonSolid)
PolyBegin[edit]
PolyEnd[edit]
native function PolyEnd ()
Polyi[edit]
native function Polyi (int i)
Vertex3f[edit]
Vertexv[edit]
native function int Vertexv (Object.Vector v)
Events[edit]
Build[edit]
event bool Build ()