My program doesn't have bugs. It just develops random features.

UE3:SheetBuilder (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> BrushBuilder >> SheetBuilder
Package: 
UnrealEd
This class in other games:
UT, UT2003, U2, UE2Runtime, U2XMP, UT2004, UT3


Properties[edit]

Property group 'SheetBuilder'[edit]

Axis[edit]

Type: ESheetAxis


GroupName[edit]

Type: name


Default value: 'Sheet'

X[edit]

Type: int


Default value: 256

XSegments[edit]

Type: int


Default value: 1

Y[edit]

Type: int


Default value: 256

YSegments[edit]

Type: int


Default value: 1

Default values[edit]

Property Value
BitmapFilename "Btn_Sheet"
ToolTip "BrushBuilderName_Sheet"

Enums[edit]

ESheetAxis[edit]

AX_Horizontal 
AX_XAxis 
AX_YAxis 

Events[edit]

Build[edit]

event bool Build ()

Overrides: BrushBuilder.Build