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UE3:BrushBuilder (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> BrushBuilder |
Contents
- Package:
- UnrealEd
- Direct subclasses:
- ConeBuilder, CubeBuilder, CurvedStairBuilder, CylinderBuilder, LinearStairBuilder, SheetBuilder, SpiralStairBuilder, TetrahedronBuilder, VolumetricBuilder
- This class in other games:
- UT, U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3
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Properties
Property group 'BrushBuilder'
BitmapFilename
Type: string
Default value: "BBGeneric"
ToolTip
Type: string
Localized string that will be displayed as the name of this brush builder in the editor
Default value: "BrushBuilderName_Generic"
Internal variables
Group
Type: name
Modifiers: private
MergeCoplanars
Type: bool
Modifiers: private
Polys
Type: array<BuilderPoly>
Modifiers: private
Vertices
Type: array<Object.Vector>
Modifiers: private
Structs
BuilderPoly
Functions
Native functions
BadParameters
BeginBrush
EndBrush
native function bool EndBrush ()
GetPolyCount
native function int GetPolyCount ()
GetVertex
native function Object.Vector GetVertex (int i)
GetVertexCount
native function int GetVertexCount ()
Poly3i
native function Poly3i (int Direction, int i, int j, int k, optional name ItemName, optional bool bIsTwoSidedNonSolid)
Poly4i
native function Poly4i (int Direction, int i, int j, int k, int l, optional name ItemName, optional bool bIsTwoSidedNonSolid)
PolyBegin
PolyEnd
native function PolyEnd ()
Polyi
native function Polyi (int i)
Vertex3f
Vertexv
native function int Vertexv (Object.Vector v)
Events
Build
event bool Build ()