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UE3:CylinderComponent (UDK)
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Object >> Component >> ActorComponent >> PrimitiveComponent >> CylinderComponent |
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Properties[edit]
Property group 'CylinderComponent'[edit]
CollisionHeight[edit]
Type: float
Modifiers: const, export
Default value: 22.0
CollisionRadius[edit]
Type: float
Modifiers: const, export
Default value: 22.0
CylinderColor[edit]
Type: Object.Color
Modifiers: const
Color used to draw the cylinder.
Default value:
Member | Value |
---|---|
A | 255 |
B | 157 |
G | 149 |
R | 223 |
Internal variables[edit]
bDrawBoundingBox[edit]
Type: bool
Modifiers: const
Whether to draw the red bounding box for this cylinder.
Default value: True
bDrawNonColliding[edit]
Type: bool
Modifiers: const
If TRUE, this cylinder will always draw when SHOW_Collision is on, even if CollideActors is FALSE.
Default values[edit]
Property | Value |
---|---|
bCastDynamicShadow | False |
BlockNonZeroExtent | True |
BlockZeroExtent | True |
HiddenGame | True |