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UE3:CylinderComponent (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Component >> ActorComponent >> PrimitiveComponent >> CylinderComponent |
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Properties
Property group 'CylinderComponent'
CollisionHeight
Type: float
Modifiers: const, export
Default value: 22.0
CollisionRadius
Type: float
Modifiers: const, export
Default value: 22.0
CylinderColor
Type: Object.Color
Modifiers: const
Color used to draw the cylinder.
Default value:
Member | Value |
---|---|
A | 255 |
B | 157 |
G | 149 |
R | 223 |
Internal variables
bDrawBoundingBox
Type: bool
Modifiers: const
Whether to draw the red bounding box for this cylinder.
Default value: True
bDrawNonColliding
Type: bool
Modifiers: const
If TRUE, this cylinder will always draw when SHOW_Collision is on, even if CollideActors is FALSE.
Default values
Property | Value |
---|---|
bCastDynamicShadow | False |
BlockNonZeroExtent | True |
BlockZeroExtent | True |
HiddenGame | True |