Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:DistributionVector (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Core
- Direct subclasses:
- DistributionVectorConstant, DistributionVectorConstantCurve, DistributionVectorUniform, DistributionVectorUniformCurve
- This class in other games:
- UT3
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Properties
Property group 'Baked'
bCanBeBaked
Type: bool
Can this variable be baked out to a FRawDistribution? Should be TRUE 99% of the time
Default value: True
Internal variables
bIsDirty
Type: bool
Set internally when the distribution is updated so that that FRawDistribution can know to update itself
Default value: True
Enums
EDistributionVectorLockFlags
- EDVLF_None
- EDVLF_XY
- EDVLF_XZ
- EDVLF_YZ
- EDVLF_XYZ
EDistributionVectorMirrorFlags
- EDVMF_Same
- EDVMF_Different
- EDVMF_Mirror
Structs
RawDistributionVector
Extends: Object.RawDistribution
Modifiers: native
- DistributionVector Distribution
Native functions
GetVectorValue
Script-accessible way to query a vector distribution