Always snap to grid
UE3:DrawSoundRadiusComponent (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Component >> ActorComponent >> PrimitiveComponent >> DrawSphereComponent >> DrawSoundRadiusComponent |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
AbsoluteScale | True | ||||||||||
AlwaysLoadOnClient | False | ||||||||||
AlwaysLoadOnServer | False | ||||||||||
SphereColor |
|
||||||||||
SphereSides | 32 |