My program doesn't have bugs. It just develops random features.

UE3:DrawSphereComponent (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> Component >> ActorComponent >> PrimitiveComponent >> DrawSphereComponent
Package: 
Engine
Direct subclasses:
DrawLightRadiusComponent, DrawPylonRadiusComponent, DrawSoundRadiusComponent
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'DrawSphereComponent'[edit]

bDrawLitSphere[edit]

Type: bool


bDrawWireSphere[edit]

Type: bool


Default value: True

SphereColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 0
R 255

SphereMaterial[edit]

Type: Material


SphereRadius[edit]

Type: float


Default value: 100.0

SphereSides[edit]

Type: int


Default value: 16

Default values[edit]

Property Value
HiddenGame True