Always snap to grid

UE3:DynamicSMActor_Spawnable (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> Actor >> DynamicSMActor >> DynamicSMActor_Spawnable
Package: 
Engine
This class in other games:
UT3

Concrete version of DynamicSMActor for spawning mid-game.

Default values[edit]

Property Value
bBlockActors True
bCollideActors True

Subobjects[edit]

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: DynamicSMActor.MyLightEnvironment

No new values.

StaticMeshComponent0[edit]

Class: Engine.StaticMeshComponent

Inherits from: DynamicSMActor.StaticMeshComponent0

Property Value
ReplacementPrimitive None