I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:DynamicTriggerVolume (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Brush >> Volume >> TriggerVolume >> DynamicTriggerVolume |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
This is a movable trigger volume. It can be moved by matinee, being based on dynamic objects, etc.
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bAlwaysRelevant | True | ||||||||||
bOnlyDirtyReplication | True | ||||||||||
BrushColor |
|
||||||||||
bStatic | False |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: TriggerVolume.BrushComponent0
No new values.