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UE3:FogVolumeDensityComponent (UT3)

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UT3 Object >> Component >> ActorComponent >> FogVolumeDensityComponent
Package: 
Engine
Direct subclasses:
FogVolumeConeDensityComponent, FogVolumeConstantDensityComponent, FogVolumeLinearHalfspaceDensityComponent, FogVolumeSphericalDensityComponent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'FogVolumeDensityComponent'

ApproxFogLightColor

Type: Object.LinearColor

Modifiers: const, interp

Color used to approximate fog material color on transparency.

Default value:

Member Value
A 1.0
B 0.7
G 0.5
R 0.5

bEnabled

Type: bool

Modifiers: const

True if the fog is enabled.

Default value: True

FogVolumeActors

Type: array<Actor>

Modifiers: const

Array of actors that will define the shape of the fog volume.

Native functions

SetEnabled

final native function SetEnabled (bool bSetEnabled)

Changes the enabled state of the height fog component.

Parameters:

  • bSetEnabled - The new value for bEnabled.