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UE3:FogVolumeDensityComponent (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Component >> ActorComponent >> FogVolumeDensityComponent |
- Package:
- Engine
- Direct subclasses:
- FogVolumeConeDensityComponent, FogVolumeConstantDensityComponent, FogVolumeLinearHalfspaceDensityComponent, FogVolumeSphericalDensityComponent
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'FogVolumeDensityComponent'
ApproxFogLightColor
Type: Object.LinearColor
Modifiers: const, interp
Color used to approximate fog material color on transparency.
Default value:
Member | Value |
---|---|
A | 1.0 |
B | 0.7 |
G | 0.5 |
R | 0.5 |
bEnabled
Type: bool
Modifiers: const
True if the fog is enabled.
Default value: True
FogVolumeActors
Modifiers: const
Array of actors that will define the shape of the fog volume.
Native functions
SetEnabled
final native function SetEnabled (bool bSetEnabled)
Changes the enabled state of the height fog component.
Parameters:
- bSetEnabled - The new value for bEnabled.