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UE3:GameDecal (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Component >> ActorComponent >> PrimitiveComponent >> DecalComponent >> GameDecal |
- Package:
- GameFramework
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Properties[edit]
Instigator[edit]
Type: Pawn
Modifiers: transient
Pawn that owns us basically
MITV_Decal[edit]
Type: MaterialInstanceTimeVarying
Modifiers: transient
The vast majority of our decals have an MITV/MIC attached to them. So we are just going to store that here. So we don't have to keep allocating it *
Default values[edit]
Property | Value |
---|---|
MaxDrawDistance | 4000.0 |