I don't need to test my programs. I have an error-correcting modem.

UE3:GameDecal (UDK)

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Package: 
GameFramework

Copyright 1998-2009 Epic Games, Inc. All Rights Reserved

Properties

Instigator

Type: Pawn

Modifiers: transient

Pawn that owns us basically

MITV_Decal

Type: MaterialInstanceTimeVarying

Modifiers: transient

The vast majority of our decals have an MITV/MIC attached to them. So we are just going to store that here. So we don't have to keep allocating it *

Default values

Property Value
MaxDrawDistance 4000.0