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UE3:GameStatsDBUploader (UDK)
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Object >> GameplayEvents >> GameplayEventsReader >> GameStatsDBUploader |
- Package:
- UnrealEd
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Parses a game stats file written to disk and uploads it to a database backend
Properties[edit]
DBUploader[edit]
Type: pointer{struct FGameStatsRemoteDB}
Modifiers: const, private, native, transient
Helper to upload stats to a remote database
Native functions[edit]
CloseStatsFile[edit]
native function CloseStatsFile ()
Overrides: GameplayEventsReader.CloseStatsFile
Closes and deletes the archive being read from clearing all data stored within
OpenStatsFile[edit]
Overrides: GameplayEventsReader.OpenStatsFile
Open a game stats file for reading
Parameters:
- Filename - name of the file that will be open for serialization
Returns:
- TRUE if successful, else FALSE
UploadMetadata[edit]
native function bool UploadMetadata ()
Upload all the serialized header/footer information