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UE3:GeomModifier_Pen (UDK)
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Object >> GeomModifier >> GeomModifier_Edit >> GeomModifier_Pen |
- Package:
- UnrealEd
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Allows the user to place verts in an orthographic viewport and create a brush afterwards.
Properties[edit]
Property group 'Settings'[edit]
bAutoExtrude[edit]
Type: bool
If TRUE, the shape will be automatically extruded into a brush upon completion.
Default value: True
bCreateBrushShape[edit]
Type: bool
If TRUE, the resulting shape will be turned into an ABrushShape actor.
bCreateConvexPolygons[edit]
Type: bool
If TRUE, the tool will try and optimize the resulting triangles into convex polygons before creating the brush.
Default value: True
ExtrudeDepth[edit]
Type: int
How far to extrude the newly created brush if bAutoExtrude is set to TRUE.
Default value: 256
Internal variables[edit]
ShapeVertices[edit]
Type: array<Object.Vector>
The vertices that the user has dropped down in the world so far.
SnappedMouseWorldSpacePos[edit]
Type: Object.Vector
The mouse position, in world space, where the user currently is hovering.
Default values[edit]
Property | Value |
---|---|
Description | "Pen" |