My program doesn't have bugs. It just develops random features.
UE3:InterpTrackFloatBase (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> InterpTrack >> InterpTrackFloatBase |
- Package:
- Engine
- Direct subclasses:
- InterpTrackAnimControl, InterpTrackFade, InterpTrackFloatMaterialParam, InterpTrackFloatParticleParam, InterpTrackFloatProp, InterpTrackMorphWeight, InterpTrackSkelControlScale, InterpTrackSlomo
- This class in other games:
- UDK
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Properties[edit]
Property group 'InterpTrackFloatBase'[edit]
CurveTension[edit]
Type: float
Tension of curve, used for keypoints using automatic tangents.
Internal variables[edit]
FloatTrack[edit]
Type: Object.InterpCurveFloat
Actually track data containing keyframes of float as it varies over time.
Default values[edit]
Property | Value |
---|---|
TrackTitle | "Generic Float Track" |