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UE3:InterpTrack (UT3)
Object >> InterpTrack |
- Package:
- Engine
- Direct subclasses:
- InterpTrackEvent, InterpTrackDirector, InterpTrackFaceFX, InterpTrackFloatBase, InterpTrackMove, InterpTrackToggle, InterpTrackVectorBase
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Abstract base class for a track of interpolated data. Contains the actual data. The Outer of an InterpTrack is the InterpGroup.
Properties[edit]
bDirGroupOnly[edit]
Type: bool
If this track can only exist inside the Director group.
bDisableTrack[edit]
Type: bool
Whether or not this track should actually update the target actor.
bIsAnimControlTrack[edit]
Type: bool
If true, the Actor this track is working on will have BeginAnimControl/FinishAnimControl called on it.
bOnePerGroup[edit]
Type: bool
Whether there may only be one of this track in an InterpGroup.
CurveEdVTable[edit]
Type: pointer
Modifiers: private, native, noexport
FCurveEdInterface virtual function table.
TrackInstClass[edit]
Type: class<InterpTrackInst>
Subclass of InterpTrackInst that should be created when instancing this track.
Default value: Class'Engine.InterpTrackInst'
TrackTitle[edit]
Type: string
Title of track type.
Default value: "Track"