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UE3:InterpTrackInstMove (UDK)
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Revision as of 05:40, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 2))
Object >> InterpTrackInst >> InterpTrackInstMove |
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Properties[edit]
InitialQuat[edit]
Type: Object.Quat
Orientation of group's actor when sequence was started.
See: InitialTM
InitialTM[edit]
Type: Object.Matrix
Transform of group's actor when sequence was started. This is used to reset sequence and also as basis when using IMF_RelativeToInitial.
ResetLocation[edit]
Type: Object.Vector
Saved position. Used in editor for resetting when quitting Matinee.
ResetRotation[edit]
Type: Object.Rotator
Saved rotation. Used in editor for resetting when quitting Matinee.
SavedPhysics[edit]
Type: Actor.EPhysics
Saved Physics state to go back to *