My program doesn't have bugs. It just develops random features.
UE3:InterpTrackInstVisibility (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> InterpTrackInst >> InterpTrackInstVisibility |
- Package:
- Engine
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Properties[edit]
Property group 'InterpTrackInstVisibility'[edit]
Action[edit]
Type: InterpTrackVisibility.EVisibilityTrackAction
Internal variables[edit]
LastUpdatePosition[edit]
Type: float
Position we were in last time we evaluated. During UpdateTrack, events between this time and the current time will be processed.