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UE3:InterpTrackParticleReplay (UDK)
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Object >> InterpTrack >> InterpTrackParticleReplay |
- Package:
- Engine
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Properties[edit]
bIsCapturingReplay[edit]
Type: bool
Modifiers: transient, editoronly, const
True in the editor if track should be used to capture replay frames instead of play them back
FixedTimeStep[edit]
Type: float
Modifiers: transient, editoronly, const
Current replay fixed time quantum between frames (one over frame rate)
TrackKeys[edit]
Type: array<ParticleReplayTrackKey>
Modifiers: editinline
Array of keys
Default values[edit]
Property | Value |
---|---|
TrackInstClass | Class'Engine.InterpTrackInstParticleReplay' |
TrackTitle | "Particle Replay" |
Structs[edit]
ParticleReplayTrackKey[edit]
Modifiers: native
Data for a single key in this track