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UE3:InterpTrackSound (UDK)

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UDK Object >> InterpTrack >> InterpTrackVectorBase >> InterpTrackSound
Package: 
Engine
This class in other games:
UT3

null

Properties[edit]

Property group 'InterpTrackSound'[edit]

bContinueSoundOnMatineeEnd[edit]

Type: bool

If true, sounds on this track will not be forced to finish when the matinee sequence finishes.

bSuppressSubtitles[edit]

Type: bool

If TRUE, don't show subtitles for sounds played by this track.

Internal variables[edit]

Sounds[edit]

Type: array<SoundTrackKey>

Array of sounds to play at specific times.

Default values[edit]

Property Value
TrackInstClass Class'Engine.InterpTrackInstSound'
TrackTitle "Sound"

Structs[edit]

SoundTrackKey[edit]

Modifiers: native

Information for one sound in the track.

float Time 
float Volume 
float Pitch 
SoundCue Sound 

Default values:

Property Value
Pitch 1.0
Volume 1.0